﻿using System;
using System.Collections.Generic;

namespace Pixels 
{

    class Program {

        static void Main(string[] args) {
            var loader = new Loader();

            loader.Complete += delegate {

                GlobalConsts.initializeAll();

                Logic.World.create();

                new GameLoop(); // basic loop
                //new ScreenDebug();
            };

            Sargon.Game.run("Pixels", 1280, 720, false);
        }

    }


}
